Beer Die: A Fun Guide To The Game And Its Rules

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Beer die, also known as snappa, is a drinking game that involves bouncing dice off a table and trying to catch them. The game is played with two teams of two people, with each player standing or sitting at one corner of a table. Each player has a cup, which is filled with beer, placed at their corner of the table. The objective of the game is to score points by either landing the die in the opponent's cup or by having the die bounce off the table and onto the floor. The defending team can prevent points by catching the die with one hand. The game is typically played until one team reaches 5 points, however, this can vary.

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Setting up the game

To set up a game of Beer Die, you'll need a table, four players, four cups, two dice, and beer.

The table should be placed in a large, spacious room or area, preferably with durable flooring in case of spilled beer. The ideal table size is 8 feet by 4 feet, but any table that's at least 6 feet long will work. You can also use a folding table or make your own by laying a sheet of plywood on two sawhorses or similar structures.

Each player will need a chair, preferably one without arms. Set the chairs up so that there's one at each corner of the table, with the players facing each other.

Place one cup on each corner of the table, about 6 inches from the long side and 12 inches from the short side. Pint glasses or plastic cups can be used, depending on your preference. Fill each cup with 12 ounces of beer or a non-alcoholic beverage if you prefer.

Divide the players into two teams of two, with each team sitting at opposite ends of the table.

Before starting the game, set a minimum height that the die must reach on each throw. This is usually the height of the table (8 feet) or the height of the tallest player.

Now you're ready to begin playing Beer Die!

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How to play

Beer die, also known as snappa, is a drinking game that involves bouncing dice off a table and trying to catch them. It's played by two teams of two people, with each player standing or sitting at one corner of a table.

Setup

Place the table in a large, spacious room or outdoor area. The table should be around 8 feet by 4 feet in size, and you'll need enough space to play the game comfortably. Each player will also need a chair if playing the seated version of the game. Place the chairs at each corner of the table, close enough so that each player can place their hand on the table without standing up.

Place a cup on each corner of the table, filling each with 12 ounces of beer or a non-alcoholic alternative. The cups should be placed 6 inches from the long side of the table and 12 inches from the short side.

Gameplay

Divide the players into two teams of two, with each team taking one end of the table. The eldest player starts the game by throwing a die underhanded across the table, ensuring it reaches a minimum height (usually the height of the table or the tallest player). If the die bounces off the table and isn't caught by the opposing team, the throwing team scores a point. If the die is caught by the opposing team, no points are scored.

If the die lands in a cup, the player who the cup belongs to must drink the entire contents and refill the cup. If the throwing player misses the table completely or the die lands on the table, they must take a drink.

During the game, players must avoid saying the numbers "5" or "7". Instead, 5 is referred to as "bizz" and 7 as "buzz". If a player says "5" or "7", they and their teammate must take a drink.

Play continues, alternating between teams, until one team reaches a predetermined score, usually 5 or 7 points.

Variations

There are several variations and additional rules that can be included in beer die:

  • Tinks: If a die hits a cup and falls off the table without being caught, the throwing team scores 2 points.
  • Sinks: If a die is thrown directly into an opponent's cup, the throwing team scores 3 points, and the opponent must drink their beer and refill the cup.
  • Field Goals: If the die bounces off the defending side of the table and through the opposing team's cups without being caught, the throwing team scores 2 points.
  • Picks: Players can set picks at the cups to block an opponent's catch, but they cannot shoulder or move into the defending player.
  • Extreme Bobbles: If the defending team bobbles the die, the throwing team can blast them to prevent a catch.
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Scoring points

Another way to score is by landing the die in the opposing team's cup, known as a "plunk", "sink", or "sploosh". This typically awards one point to the throwing team and may allow them to sign the table. In some variations, landing the die in the opponent's cup is worth 2 or 3 points.

There are also opportunities to score points through variations in the rules. For example, some groups play with "tinks", where if the die hits the defending team's cup and falls off the table without being caught, it is worth 2 points. Other rule variations include "field goals", where if the die bounces off the defensive side and through the offensive cups without being caught, it is worth 2 points.

It is important to note that the rules of Beer Die can vary widely between different groups and locations, so it is always a good idea to clarify the specific rules being used before beginning a game.

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Drinking rules

Beer Die, also known as Snappa, is a drinking game that involves bouncing a die across a table to score points. Here are the drinking rules you need to know:

  • Drinking on a "plunk", "sink" or "sploosh": If a player throws the die into the opposing team's cup, it's called a "plunk", "sink" or "sploosh". The throwing player must then drink their entire beer and refill their cup.
  • Drinking on a "plink": If the die just hits the cup, it's called a "plink". In this case, the player whose cup was hit takes a sip.
  • Drinking when the die hits the ceiling: If a player throws the die and it hits the ceiling, that player must take a sip.
  • Drinking when saying "5" or "7": Players are not allowed to say the numbers "5" or "7" during the game. Instead, "5" is referred to as "bizz" and "7" is referred to as "buzz". If a player accidentally says "5" or "7", they must take a sip and then refill their cup.
  • Drinking when missing the table: If a player misses the table completely or the die lands on the table, they must take a sip. This is known as a "whip", a "lateral" or "heinous".
  • Drinking when the die lands on a "5": If the die lands on the table and shows a "5", the player who threw the die must drink the full cup and refill.
  • Drinking when the die bounces out of a cup: If the die is thrown and bounces out of an opponent's cup, the player whose cup the die bounced from must drink two full cups and refill.
  • Drinking rules for "bobbles": If both teams agree to play with "bobbles", the defending team cannot bobble the die. If they do, the tossing team scores a point.
  • Drinking rules for "tinks": If the die hits the defending side's cup and falls off the table without being caught, it's worth 2 points. No points are awarded if the offensive side's cup is hit.
  • Drinking rules for "sinks": A "sink" is worth 3 points and the defending team must drink and refill their cups. If a "sink" occurs, the opposing team must drink and refill after 3 or 4 points (depending on the game rules).
  • Drinking rules for "field goals": If the die bounces back through the offensive team's cups without being caught, it's a "field goal" worth 2 points. If the die hits the defending side's cup first, it's a standard "field goal" or "tink" worth 2 points.
  • Drinking rules for "spitting 5s": After a "sink", a player must spit or roll the die out of the cup. If they spit or roll a "5", they must drink a full beer.

So, there you have it! Those are the drinking rules for Beer Die. Remember to drink responsibly and have fun!

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Variations

There are many variations of the game, including:

  • Height requirement: Some groups require the die to be thrown above a certain height, such as the length of the table or the height of the tallest player.
  • Scoring: In some variations, players can score additional points for getting the die into their opponent's cup. For example, one point may be awarded if the die bounces off the table and into the cup, while two points may be awarded if the die goes directly into the cup.
  • Drinking rules: The drinking rules can vary depending on the group. For example, players may be required to drink a certain number of beers throughout the game, or they may drink every time they get scored on.
  • Winning: The game can be played to different end scores, such as first to five, seven, nine, eleven, or twelve points. Additionally, some groups may require the winning team to win by two points.
  • FIFAs: If the opposing team misses the table with their throw, the defensive team can kick the die to their partner, and if they catch it, they get a point. However, this rule is controversial, and some purists refuse to play with it.
  • Own goals: If a player throws the die into their own cup or their partner's cup, they may have to finish their beer and follow the sink drinking rules.
  • Shutout: If a team loses by a significant margin or gets shut out, they may be punished by having to run a naked lap or buy the winning team a pizza.
  • Bobbles: The defending team must catch the die cleanly, with no bobbling or passing. If both teams agree to play with bobbles, the offensive team can blast a defensive player off their feet if they bobble the die.
  • Picks: Offensive players can set picks on defenders who are trying to catch the die. This variation can add a lot of contact and physicality to the game.
  • Spitting 5s: After a sink, a player must spit a die out onto the table or roll it out of the cup. If they spit or roll a 5, they must chug a beer.
  • Naked lap or pizza: If a team loses by a significant margin, they may be required to run a naked lap or buy the winning team a pizza.
  • Bounce outs: If a plastic cup is sunk and the die bounces out, it is automatically considered a sink, regardless of whether it is caught or touches the table again.
  • Self-sinks: If a player sinks their own cup, they may have to run a naked lap or automatically lose the game. If they sink their partner's cup, both players on the offense must run a naked lap.
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Frequently asked questions

Beer Die is a 4-player drinking game, with 2 players on each team.

You will need a table, dice, cups, and beer. The table should be around 8' x 4' in size, and the cups should be placed at each corner of the table.

Each player stands at a corner of the table, next to their partner, and across from their opponent. Teams take turns throwing a die underhand above a certain height, trying to get the die to land on the opponent's side of the table. The objective is to score points by hitting the opponent's side of the table and having the die hit the ground, or by getting the die directly into the opponent's cup. The team on defense tries to catch the die with one hand before it hits the ground, without reaching over the table.

Players are required to take drinks when certain events occur or fail to occur. For example, if a player says the numbers "5" or "7" during the game, they must take a drink. If the die lands in a player's cup, they must drink the entire cup of beer.

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